This is why I love E3 |
Hello everybody and welcome to my first part of my potential series of E3 posts! Now, I know earlier I said I was trying to avoid a "series" and I still am. However, Nintendo this week has made that just incredibly difficult for me. Like, oh my God. When I saw their Digital Event, I'm going to be honest, I was a little disappointed. This may be mostly because I don't have a Wii U, but still. Now, I realize that presentation only scratched the surface. With their Treehouse department live at E3 ALL DAY for THREE DAYS STRAIGHT, I saw what they were doing. Oh man, that was simply amazing. I haven't even finished watching all of that stuff yet. So because of the tremendous amount of depth and content they've shown off, I really do not think I can sum up E3 in a single post. I'm going to have to make an entirely separate post just for Nintendo. Let me tell you, if I have to make an entire single post just for one company at E3, that's pretty much indicative that they won, and I haven't even looked at Sony and Microsoft yet (like Microsoft even has a chance).
However, let's take a breath for a moment and hold up. As you may be aware--given that, of all of what's probably just five posts that I've written since the Metroid essay, three quarters of those are Super Smash Bros 4 posts (here-onwards referred to as SM4SH)--I have been tremendously hyping for this game. It's strange because Metroid is my favorite franchise out of Nintendo, but no other game from them seems to generate as much excitement for its release than Super Smash Bros. We have the classic characters that have appeared on Nintendo consoles, the iconic choices of stages that perfectly reflect the respective game's lovely style, and of course, the intensity of just duking it out against other people in a game that's more about pushing people off the screen than draining a health bar. It's fast-paced, and every character, no matter how crappy they may be competitively, has something to love about playing as them. This is a series that has acquired such a tremendous fan base, too, and this week I pretty much got quite a look at how huge it really is.
This is why I'm splitting up these posts even further and making an entire single post devoted to SM4SH, because regardless of any of the following:
- Lack of physics exploits from Melee
- Zero Suit Samus being OP
- Being too similar to Brawl (my only reaction to that is: ??????????????? I can understand preferring Melee to Brawl, but still)
- The first tournament ever held for the game was won in a widely disagreeable fashion
- No Shadow the Hedgehog/Powerpuff Girls/Kingdom Hearts characters/Insert Famous Character from Famous Franchise Here as playable characters. Come on, you got Mega Man and Pac-Man (ew), please give Sakurai a break at some point
Alright, so we've have a ton of ground to cover, and I don't believe I'll even cover everything, so let's get to it. First, we begin at pretty much the very beginning of the Digital Event. After a pretty hilarious--is it even CG?--"fight" between Satoru Iwata and Reggie Fils-Aime, the Mii is revealed as a newcomer! I know in my little rant about the "prophet" of SM4SH* that I sounded like I detested the suggestion, but seeing the Mii in SM4SH just felt right to me. I think I partially fear ridiculous characters appearing in SM4SH and feeling out of place, but since the Mii is an icon of Nintendo, it just made sense. Sakurai even says that he thought about it initially for Brawl, but it didn't seem right to him at the time. That makes sense since Miis weren't as active in games as they are today.
Now I can fight against Reggie! |
I'm not going to get into grand detail with their moves, mostly because I only saw them for merely seconds on a video. I will inform that they will have quite a range of different movesets, because every character now has 12 different moves to choose from. Also, though, the Mii is unique in that there are three different styles for them (unarmed brawler, sword fighter, and gunner), so because they have three different styles, they really have thirty-six different moves. You can select any Mii that you have on your hardware and make him one, and so Sakurai has used this to constantly joke about all the ridiculous suggestions he keeps getting.
I can finally be a Smash Bros character! |
After talking about the Miis for a bit, Sakurai moves on to the matter of game modes on the 3DS. He doesn't actually discuss them, but he does pull up a sort of montage of the different things we'll see in the game... and boy, are there a lot of them. I watch that clip like three times over and I'm still unsure of everything I saw. There seems to be a Classic Mode. There will be coins like from Brawl, and it seems you can spectate matches and bet on players. There seems to be a sort of sound test where you can playback the characters' voice acting. There is also a screenshot photo album, and we see some of what the trophy viewers are like. There were a few other game modes shown very briefly, and since I don't have much context for them, I really can't say much about them. Check out the Digital Event if you want to see for yourself. What I do know is that they said during the Treehouse streams that the coins you get will be used or involved with these other game modes/minigames as well.
Sakurai then gives the usual, "We need time to debug the game" lines, and with that, my gut wrenches. Sure enough, the release date for SM4SH on the 3DS is shown, and it is not in the Summer, but on October 3rd. This may be partially why I wasn't all that into the Digital Event, since I was sour the whole time about the pushback, so that takes away even more unnecessary blame on the Digital Event. This was really the only sour, bitter point of all of Nintendo's time at E3. I really wished the game was coming out over the Summer, because during school I have a hard time finding the time for anything. I have a hard time finding the time to put on my shoes in the morning, honestly. Also, my friends back home have this silly habit of going to McDonald's and playing their 3DS there until three in the morning. That's just the place to be if you're going to play your 3DS with friends at late hours of the night! When we found out that they were making a Super Smash Bros game for the 3DS, we jumped for joy at the thought of finally being able to play Smash Bros at McDonald's until three in the morning! We'll still get to do that, but I won't be able to do so with them until as early as Thanksgiving Break, and that just makes me sad. At least I'll have friends at school to play the game with though, and it's not like I can't connect online with my friends back home. They can invite me to one of their McDonald's tournaments while I'm at my apartment!
Sorry, moving on from my personal breakthroughs, SM4SH did not end on that sour note during the Digital Event. At the very end, Reggie says something along the lines of, "Why not end on another little teaser?" At first, my hopes shot straight up for a new Metroid game, but more on my desperate and hopeless pining for a new Metroid game in my Nintendo post. Instead, we got another character reveal for SM4SH! And who was it this time?
( ´͈ ॢꇴ `͈ॢ)・*♡ = my face every time |
PALUTENAAAAAA!!!! THE LEAK WAS REAL, BITCHES!!! CALLED IT!!! CALLED IT!!!!!!
Shut up about that stupid "prophet," I don't even want to hear about him right now.
Side thought: what if the "prophet" was Sakurai this whole time?
So her trailer was pretty cool, shot mostly in the form of an anime. I wondered of a Smash Bros anime but people on Reddit are saying it was referencing a Kid Icarus Uprising anime of sort. I just find it really cool how Sakurai and the development team get really into these reveal trailers. I'm also really glad I don't have to send those Palutena leaks over to my friends for analyzing anymore, and now finally all the people who think they know everything about edited photos that claimed they were fake when really they just didn't want Palutena in the game can shut up. Wow that was quite a nasty sentence.
The trailer showed all twelve of Palutena's special moves, plus her Final Smash, so this Digital Event really brought out the hype for that option. Also, at the end of her trailer, Dark Pit came swooping in, which was really awkward. Is he a character reveal? Is he an assist trophy? What was up with that? I personally doubt he'll be playable because 1) what an awkward reveal, and 2) even though I've never played a Kid Icarus game, Dark Pit just seems too easy to be another Pit. It's pretty much why I don't want Dark Samus playable because I think she'll just be too similar to Samus. I think that Dark Pit will probably be an alternate costume. A lot of other people on the Smash Bros. SubReddit seem to think the same as well. It's not really certain whether every character will have a truly customizable appearance, or like alternate costumes or whatever, but that would be really nice. Besides, some characters already have that, why not all? Then again, I understand it could be difficult to do that... but is a green-haired Zero Suit Samus too much to ask?
^___^ So happy I was right. |
I don't want to get too much into this, but basically, Nintendo is releasing a line of toys or figurines that can interact with both 3DS and Wii U games. It seems they chose Smash Bros as the perfect game to introduce these toys with, and basically, I think there are going to be figurines for every fighter in the game. On the Wii U, there'll be a sensor on the gamepad controller that'll download the toy's information and make them a CPU you can fight and train in the game. Eventually, that CPU will be even stronger than a Level 9 CPU. I don't know how it will entirely work, like if it learns like the AI in Brawl does, but I do know that the Amiibo toy CPUs will be able to level up and equip gear, which is actually something players can do too (the equipping gear part, I mean).**
That's pretty much all I have to say about it really. I'm sure there's more information on it, but that's the gist of it. You can also use that same CPU on other people's games and consoles. It seems like it might be the answer to the cons of training with a Level 9 CPU in Brawl as opposed to fighting real people, even though I'm still certain fighting real people will always be best.
Alright, so Invitational Tournament. I took this as a good opportunity to see how each character plays. As it turns out, I left still without any real idea at all! This tournament was very fresh, intense, and energetic, and honestly, this is the first actual Smash Bros tournament I've ever seen. It was a very impressive event; Sakurai showed up, Reggie showed up, some guy from the Nintendo Treehouse showed up, some host from I think Spike or G4TV was there. Most importantly, though, was the presence of what seemed to be iconic announcers and players. I can't really go into much detail about this tournament anymore as it was a couple of days ago for me, plus like an idiot I didn't take any notes throughout pretty much all of Nintendo's E3 stuff. So, I'll just share my highlights of sort. I guess this also means I'm including videos here. There isn't much that particular stands out in my memory. Bear in mind that my primary concern with this game is how Zero Suit Samus plays, so I paid much of my observation to ZeRo and how he was playing (which unfortunately wasn't too fun or informative since he mostly played it safe. Not as boring and silly as that Media Rumble match though with the different people from different magazines. That was terrible).
Also, interestingly enough, when Sakurai came on stage he said that Samus was reported to be the best character so far. That's right, not Zero Suit Samus, normal Samus, who was absolutely crap in Brawl. That should be interesting.
So first highlight of the day: Zero Suit Samus's Final Smash being revealed! Here's the match that she used it in. This was also the match where ZeRo was either most confidant or most willing to go in to attack, so it was also the most fun to watch. Also, this is a pretty nice look at the Skyloft stage and Rosalina (and I guess Fox and Bowser too).
This was my first true look at Zero Suit in the game, since everything else were just screenshots. Plus her Final Smash was never shown until now (or maybe from livestreams at E3, but I don't care). You cannot imagine the joy that overwhelmed me. You cannot begin to imagine the hype. I was crying, it's true. Zero Suit Samus was amazing, and I was so happy to see that she seems to move just as fast and jump just as fantastically well, if not better than before. She also seems to hit pretty hard, a little bit harder than in Brawl maybe, and of course her Final Smash being infinitely better than it was in Brawl excites the living Hell out of me. Of course, I don't use the Final Smash all that much to begin with, but still.
Throughout the tournament, after every match, they had the fans vote for their favorite character by holding up a notebook with a page open to that character... er, this will take some explaining. The notebook is basically a series of pages, each page an image of a character from the new game. So fans would hold up the character they were voting for, and the people running the event would somehow tally the votes up. I have no idea how they'd do this because there were several times when the votes for one character seemed indistinguishable from the votes for another. Whatever the case, some people were constantly voting for Pikachu even well after he was out of the tournament, and the G4TV host was getting annoyed with that. That was pretty funny.
Next highlight is the Media Rumble. HA HA HA I'm kidding, that was completely awkward and boring. They had another odd match, the Celebrity Match, with people from things that don't seem too popular honestly. Like how many people really watch Teen Wolf? However, they did have Zelda Williams, which I thought was a little bit funny and kind of awkward. Still, she was really, seriously owning it as Greninja (can you imagine how awkward that would've been if she picked Zelda?). I mean god damn, I had no idea Robin Williams's daughter would be so good at Smash Bros. She could probably kick my ass, and I like to think I'm good at playing as Zero Suit Samus (I'm pretty sure I am, I beat several people at my school). Sadly, some random guy playing as Bowser won, but she'll always be the winner of that match in my eyes. I think she even landed a Final Smash, she was just tearing everyone apart.
Then we have the Grand Finals match, which seems like one of the most controversial things to ever happen in the Smash Bros community's history. At least that's the way the Smash Bros SubReddit seems to put it. Just watch the Grand Finals, and if you're big on competitive play (well, you probably already saw this) you can probably see why people were upset and booing. Also, this video I found just so happened to hold my other favorite moment: Reggie comes up and tells somebody he's gonna kick his ass!
Hence where the picture up top comes from! I think it pretty much sums up the crowd's reaction to this fight. Now I personally didn't feel wholly satisfied watching ZeRo play Zero Suit there. I was expecting something insane, and that wasn't what I got. Instead, he used Zero Suit's Plasma Whip a lot. I can see why he used it so much, but that really is not the way you play as Zero Suit Samus, at least in Brawl. ZeRo used that whip for spacing, to keep Hungrybox away, and it worked for the most part. I'm not really going to criticize ZeRo for doing that because that is the smart way to approach Zero Suit Samus when you don't play as her all that much (I assume he doesn't, but also I give the benefit of the doubt because it's a tremendous event, he's playing to win, so of course the best thing to do would be to play it safe). The only part of this video that bothered me was at the end, as the very moment the announcer says, "Remember, there is Sudden Death!" ZeRo just played the evasion game. Again, that was the smart thing to do, but it wasn't very fun to watch, and it disappointed me because I was really hoping to see some crazy action out of Zero Suit Samus. Still, that's just what I wanted. ZeRo wanted to win, and that's perfectly fine, he was the one who was up there playing, not me. Other people, however, did not seem to handle this maturely. I saw a photoshop edit of ZeRo holding that trophy in front of the Twin Towers burning to the ground. That was pretty fucked up and stupid, and I swear anybody who upvoted that on Reddit was a moron.
Then of course, Reggie coming up and telling Hungrybox he was going to kick his ass was gold. Why, do I have a personal vendetta against Hungrybox? No silly, I didn't even know any of these people before I saw this. It was a classic moment because it's Reggie!
Also to add to the disappointment here, I read some interview with one of the players, PewPewU I think was his name, and he said that ZeRo didn't even fully utilize Zero Suit Samus's toolset. I thought I could see a bit of what he said, but more on that later. The good news is, though, that many of the players are saying that Zero Suit Samus is top tier, so when I do get to finally sit down with the game and observe her thoroughly, I am going to have so much fun.
By the way, if you want to see a real finals match with an insane player making insane moves out of Zero Suit Samus, watch the Grand Finals match of Apex 2013: Mew2King versus Salem.***
Last but certainly not least on my highlights reel for the tournament is when Mega Man used his Final Smash. This is literally a classic, cheesy sounding miracle in sports (like when the Heat tied one of last year's finals matches in the last half of a second) coming to life straight from text. Just watch the video and read how I write it out:
"It's the final match of the fan favorites bracket of the first-ever Nintendo-run Smash Bros tournament, for a Smash Bros game that has well yet to be released. Thirty seconds left on the clock. Fans in the audience hunger to see Mega Man draw blood with his Final Smash. The Smash Ball is in the air, but so far he has never succeeded in getting it-- Wait, what's this? Mega Man attained the Smash Ball! He uses his Final Smash, shoots a black hole, seems to miss... But Rosalina walks into it! It's Mega Man's Final Smash! The crowd roars at the Mega Men joining together and taking Rosalina down! The walls are coming down in the house!"
I don't do the video any justice, but just imagine reading something like that and then it suddenly explodes into reality. This was something I honestly lost hope of seeing since the guy playing Mega Man had a terrible time trying to get the Smash Balls that popped up in previous matches. I personally don't care tremendously for Mega Man (though I think he's way more awesome than a certain somebody I've yet to talk about), but I can't deny I really felt the hype for his Final Smash, that was just really cool.
If none of this was enough, there was still more SM4SH news later that night, as Sakurai held a closed doors discussion for the game (though weirdly, there is a video out there showing very small bits of it, only about thirty seconds long). How did he start off the discussion? Why, with another character reveal! Next up we have... Oh... Wait a minute... Oh no...
PAC-MAN??????? |
As you may know from my rant about the Prophet of SM4SH, I was a very big opponent against having Pac-Man in the game. I was afraid they were going to use his terrible design in Pac-Man's Ghostly Adventures or whatever the Hell it's called. I was afraid his character, like the Mii, was going to feel out of place and more like a Brawl hack than a real Smash Bros character. Honestly, I also really did not want that "prophet" to be right, and more on that in a moment.
Then I saw the Pac-Man reveal trailer, and I looked at the screenshots in the game, and then I took a breath. It's not as bad as I thought it would be (although that Pac-Land stage for the Wii U looks like crap. I'm interested in playing on it but the design just looks so bad to the eyes). Pac-Man's moveset make nice references to the other Namco-Bandai classics. It felt genuinely designed with respect for the character's franchise, and seeing Sakurai make all these shots of Pac-Man juxtaposed with these other classic video game characters is actually really beautiful. You can get a sense that he is completely in love with what he's doing, and this is probably quite a historical moment in gaming as this seems to be the first game in which all these iconic characters come together. So seeing them dug out of their graves and treated lovingly is in itself a wonderful thing for me to see, so I'm actually really happy with how this came out.
Still, I am a man of my word. Pac-Man is still going to be my punching bag for Zero Suit Samus. If you're a Pac-Man player when this game comes out, watch out! I'll be like when a bull sees red!
I also at least can't deny that 3DS stage looks pretty cool. |
Also, I almost forgot about this classic line from the developer roundtable: A competitive Smash player is trying to challenge Sakurai to see if he can win and help balance the game. Sakurai asked "Have you ever made a game?"
So basically, Sakurai owned somebody tremendously harder and did not even need to play Smash Bros for it. Well done. And one more thing about the roundtable that I found really awesome was that Sakurai said he expected Zero Suit Samus to win that tournament. I feel like this may mean Sakurai is really intending for Zero Suit Samus to be a really awesome character and possibly better than she was in Brawl. Judging from what others are saying about her, it really seems that she has improved a lot, which is crazy because in Brawl she was already an amazing character. Hopefully Sakurai won't tune her down too much if that's what he's thinking of doing after this week.
The rest of Smash Bros at E3 consisted of showcasing from Nintendo's Treehouse department. This was a very enjoyable few hours of watching them play the game, and what I really loved about watching the Treehouse do this (and this goes for every game) is that they all really enjoyed the games. They weren't these really lousy and stupid scripted playthroughs like that god-awful demo of Killer Instinct at last year's Microsoft press conference. Watching them play Super Smash Bros felt a lot like being with other people playing Super Smash Bros, and I was amazed at how well they restrained profanity while being genuinely into the game. I just feel a game like that makes it hard to be that way, ha ha.
Unfortunately I do not have a tremendous amount of things to say about the Treehouse showcasings of this game. That's partially because I missed Wednesday's Treehouse livestream so that I could go and actually play the game at Best Buy all the way in Jacksonville (I had to drive from Tallahasee, which is a three hour drive). The rest of the reasoning though is that it just wasn't too informative for me (it was still amazing to see), so I can't really talk about it. I did catch a highlight of them playing it on the Wii U with the top players of the tournament, and Nate, one of the members of the Treehouse department, got Zero Suit Samus in a random selection and showed off quite a few things that ZeRo didn't really do.
What I did find worth going into detail for was their showcasing of the 3DS version. Sadly, I missed them going over Smash Run, but I did get to play Smash Run when I went to Best Buy, so sit tight while I get there. Nate and some other guy, the same unnamed Treehouse guy who appeared in the tournament, were playing each other on the 3DS version of the game. The characters that were used included Samus, Donkey Kong, Mega Man, Toon Link, Greninja, Pit, Sheik, Bowser, Pikachu, and Yoshi. Yoshi seemed quite fast, but I don't remember very well what he's like in Brawl since I never play as him. They were saying that Yoshi now has a new dash attack that has better knockout power, so that's good I guess. The main gist of this segment though for me concerned the sages. I got to see a lot out of the game's 3DS stages, which were always on my mind with regards to this game. The first stage they played on was the island from Animal Crossing. As we may know already from Sakurai's Miiverse posts, the Treehouse reps said that the stage's layout changes randomly each time it's chosen. There are trees on the stage that bear fruit, most of which heals you except for coconuts. Coconuts can be picked up and thrown at your opponents like the apples from Green Greens. I thought I saw the coconuts explode on impact, which was awkward. A shark came by, but neither of the reps wanted to jump into the water, so I neither A) saw whether swimming mechanics were still in the game (I have a feeling this was already either confirmed/deconfirmed though) and B) saw what the shark would do. Cap'n comes by every now and then as well, but I didn't really see him do anything. Maybe he gives items, I'm not sure.
I cannot remember the exact order in which they played the stages, but I am pretty sure I remember each of them, so I can describe them. The next I remember was the Golden Plains. This was the stage that Sakurai revealed on the "first" day of E3, actually (Tuesday). It is based off something you'd typically find in the classic or New Super Mario Bros. games, and there are coins all over the place. When you collect a hundred of them, you turn gold and I think you move faster, deal more damage, and get harder to knockback for a short time. So it's like the metal box but with speed and possibly less weight mechanics.
Next is the Nintendogs stage, which I'm really happy they chose because I was dying to see what that stage was like. So far there doesn't seem to be all that much to it (still looks fun though), as all I've seen was a random sequence of dropping dog toys and other items (a glass slipper and a hamburger for example) from the ceiling. I keep hearing that the dog interacts but I don't see him doing anything, unless he is tossing the toys and stuff over (though I never saw that happen at all). Nate did say, though, that a cat comes in at some point, so that will pretty much make Nintendogs automatically the best stage.
Gerudo Valley is another stage they played on. This map is a lot similar to Bridge of Eldin in that there is a part of the center of the map that goes out for some time (if not indefinitely here). There are a few platforms, a couple above and a couple beneath the bridge. At the bottom of the map, I think there are spikes or something, because I remember seeing one of the players fall to the bottom and bounce right up with some damage taken. The main thing that makes this map though are the Twinrova sisters, who'll randomly cast fire or ice magic as stage hazards. Fun fact: I completely forgot about them when I played this game and got killed by the ice magic, which if it didn't happen, I probably would've won my first match in SM4SH.
The last stage is Arena Ferox. I honestly have very little to say about this stage, but then again I might not have been really listening. Let me see if I can watch them playing on it again. Okay, so as they put it, it is basically like the Pokémon Stadium stage, where you start off on a flat arena that dynamically shifts and changes form. Unlike the Pokémon Stadium stage, the changes appear to mostly be simple differences in the layout and structure of the platforms. One moment it's the two statues from Brawl's Castle Siege map holding platforms, the next it's a series of gears rotating platforms.
I realize this post is coming out incredibly long, and I still have to talk about Smashfest at Best Buy. So once again, I'm going to have to split up this post. I've spent about a good six hours out of this week just looking at Super Smash Bros stuff alone, and it's all just been truly amazing. To wrap up the stuff I viewed off livestreams, here's a list of some notable character changes that I found from watching.
- Pit has a new Side-B, which thank God because Brawl's Side-B was so annoying. He also has a new Up-B but I either never saw it or I don't remember it at all.
- Sheik has a new Side-B that looks pretty cool, but I don't think it ever did that much damage or knockback. He basically lobs out a grenade, like Sakurai explained in Sheik's character reveal, but what we didn't know then was that his grenade can vacuum opponents into it. Sheik also has a new Down-B, which looks basically a lot like Zero Suit Samus's Down-B, but I don't think the kick is separate from the flip jump. Nothing I saw from that match really indicated to me, however, whether Sheik was any stronger than she was in Brawl.
- Luigi has a new Final Smash in which he pulls out his vacuum from Luigi's Mansion and tornadoes around the stage with it, sucking people into their deaths.
- The Villager seems to be able to reset items entirely with his special move that picks up items and projectiles. During the Wii U segments, a jelly bomb was about to explode, and he picked it up right off the floor. Later, he pulled it out of his pocket, and the bomb appeared to have reset. This is really interesting, but it is not certain whether that will remain in the game.
- Greninja's substitute special seems really contingent on really good timing, much more so than Marth. Or Nate was just screwing it up pretty badly, but it seems to me the counter window consists of less frames. Greninja's recovery is also pretty much Pikachu's. I'll get more into Greninja in the next post.
- Little Mac, thank GOD, cannot one-shot you with his charged up K.O. attack... unless, of course, you rack up a high enough damage percentage.
- Link has a purportedly better dash attack than before.
- Samus's Up-B can sort of spike enemies at the last frame. More on Samus in the next post.
- Zero Suit Samus's new Up-B can connect into a pretty strong kick. I saw a pretty awesome combo where somebody used the iconic Down-A smash and followed that up with an Up-B that connected several hits into one, and ended with a very strong knockback from the follow up kick. As cool as that looked, I honestly still hope her original Up-B is still in the game as a custom move. More on Zero Suit Samus in the next post.
* Let me briefly explain my gripe with the "prophet" of SM4SH. First off, I hated that everybody seemed to be giving him too much credit, especially when he said Palutena was going to be in the game when her leaks had been out there for months already. Now she's confirmed and I've seen people credit the Prophet. You'd might as well give me credit too because I didn't think those leaks were fake either. The other problem I had with him was that I just simply hated what he was doing. If you know who is going to be in the game, don't tell people! Why would you do that? Thankfully I found out about him well after Little Mac was announced, but my potential surprise at the Mii or Pac-Man being in the game was ruined because he set up the expectation of either seeing them revealed or not. That is what ultimately pisses me off about that idiot. Hell, he even ruined the Palutena reveal, because, for half a moment, I was shouting, "Called it!" and then I wondered if I really had any doubt to begin with because the freaking "prophet" said she would be in the game. I really, really hate that right now. But I guess in the long run, what does it matter? These are characters I was going to end up playing with in the game regardless of whether they were spoiled or not.
So yeah, that's my problem with that asshole. He never e-mailed me, too, that wuss. I'm just going to say that it was Sakurai's and an interpreter's doing, just to troll people and hype them up. I feel much better thinking of it that way.
** This kinda feels a little too much like Dissidia. However, considering it's Nintendo and the same guy who has brought us the previous Smash games, I really doubt this game will be anywhere near as bad as that atrocity.
*** Just watch this, watch how tremendous the hype is. This is literally the best thing I have ever seen out of anything relevant to Smash Bros.
Now that was fun to watch and the way Zero Suit Samus should be played. I wish I could be anywhere near as good as that guy. Hopefully next time my school has a big old Brawl thing I can get sort of far into it with Zero Suit Samus.
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